The term “global objects” (or standard built-in objects) here is not to be confused with the global object. Here, “global objects” refer to objects in the global scope.
The global object itself can be accessed using the this operator in the global scope. In fact, the global scope consists of the properties of the global object, including inherited properties, if any.
These global properties return a simple value. They have no properties or methods.
These global functions—functions which are called globally, rather than on an object—directly return their results to the caller.
These are the fundamental, basic objects upon which all other objects are based. This includes general objects, booleans, functions, and symbols.
Error objects are a special type of fundamental object. They include the basic Error type, as well as several specialized error types.
These are the base objects representing numbers, dates, and mathematical calculations.
These objects represent strings and support manipulating them.
These objects represent collections of data which are ordered by an index value. This includes (typed) arrays and array-like constructs.
These objects represent collections which use keys. The iterable collections (Map and Set) contain elements which are easily iterated in the order of insertion.
Control abstractions can help to structure code, especially async code (without using deeply nested callbacks, for example).
Additions to the ECMAScript core for language-sensitive functionalities.